The cancel of Gold Mane Knight New Recruit's ability to block player's move with shield is very important,it can still block attack but it makes many skulls(especially rider with his hell bike)performs much better in chapter 2.It is said to fix bug of Clown and Samurai,but in fact it has created bugs in their performance,sometimes unable to perform their passive skills normally makes their gameplay much harder and more annoying because their attack output mainly depend on their passive ability.Although not pointed out,it is believed that the delay between GlacialSkull's basic attack is shortened,makes his performance much more fluently.Fixed bug where some projectile attacks didn’t damage alters.Gold Mane Knight New Recruit(Very Important)ĭeleted its ability to block player’s movement with shield(Very Important)Īfter performing the Power Wave Attack, idle time is now determined probabilisticallyĪdded idle time for when Tackle Attack is reusedĮnemy perception range increased for attacksįixed bug that caused strange status effects when casting lethal spellsĮnergy ball projectiles can no longer penetrate playersĬhanged hit style for Thief’s large shurikensįixed bug where Adventurer Mage kept moving towards the sides of the screenįixed problem where boss stays in a diagonal position after being killed when moving diagonallyįor full-screen chain attacks, the amount of time attacks do damage has been reducedįixed bug where some attack pattern were skipped due to time slowing or stopping during an attack.Idle time after Attack added, Continuously attacking pattern deleted Hammer Attack Range decreased so nothing behind it is damaged The plates on the table in Chapter 2 fly more realistically and deal way more damage.Fixed bug where some buff effects appeared to be extra large at times.Fixed bug where some enemies continued to get bigger after spawning.Increased the chances of the Mysterious Boy providing high grade Quintessence in the later stages.Fixed bug where some players were forced up into the sky in some Chapter 2 maps due to screen fractures.Chapter 1 Poison Flower HP significantly decreased.Vortex of the Abyss’ multi-hit and explosive damage increased Problem fixed with item grade not registering properly: Legendary → Uniqueįixed bug where explosion didn’t match Attack Typeĭamage of Soul Release’s projectile explosion increased Fixed bug where some item’s additional damage didn’t register correctlyįixed bug where the option wasn’t registering normallyįixed bug where item description and actually ability didn’t match up.Fixed bug where some item’s thumbnails didn’t display properly in the scrolls.- Sorcery: Time slows down for enemies when using Goblin Step to crush them.- Changed attack style for Yaksha Fist once Concentration completes.- Fixed bug where Yaksha Fist was cancelled out by other actions.(However,this patch seems to make Samurai unable to remove marks with "Single Slash"and deal additional damage in many conditions,makes playing it has unwanted difficulty).(However,this patch seems to make Clown sometimes unable to make a explode with 4 marks).Fixed bug where the puppet doesn’t have a marking in the bone pile map.Fixed bug where Skills were cancelled by Dashing.Attack stiffening time decreased for Basic Attack and Jump Attack once Concentration completes.Fixed bug where Basic Attack commands were ignored.Fixed bug where Mummy Bomb didn’t damage altars or other structures.Fixed bug where Mummy Bomb didn’t explode when hitting an altar.Fixed bug where two skulls sometimes fell after throwing your skull. ![]() 2.2.4 ĮarlyAccess Patch Note #03 Date: Update content:.
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